Knowledge improvement of dental students in Thailand and UK through an online serious game in Dental Public Health

Kawin Sipiyaruk, Stylianos Hatzipanagos, Jennifer E. Gallagher, Patricia A. Reynolds

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

5 Citations (Scopus)

Abstract

A serious game for Dental Public Health (DPH), GRAPHIC, was developed to support students in designing health promotion programmes at King’s College London. Based on the evaluation data from an initial pilot study, there was evidence that GRAPHIC had the potential to be a global learning tool. Taking this evidence into account, a new version of GRAPHIC in Thai language was developed for students at Mahidol University in Thailand. King’s and Mahidol dental students piloted these two otherwise identical versions in January and February 2015 to test the knowledge acquisition in DPH. The students were given the opportunity to carry out activities in GRAPHIC, including completing pre- and post-knowledge tests. The initial findings support the effectiveness of GRAPHIC as a learning tool because the disciplinary knowledge of students from both institutions was significantly improved after interacting with the game. The paper presents these findings and makes recommendations for further improvements to the game.

Original languageEnglish
Title of host publicationSerious Games, Interaction, and Simulation - 5th International Conference, SGAMES 2015, Revised Selected Papers
EditorsCarlos Vaz de Carvalho, Paula Escudeiro, António Coelho
PublisherSpringer Verlag
Pages80-85
Number of pages6
ISBN (Print)9783319290591
DOIs
Publication statusPublished - 2016
Event5th International Conference on Serious Games, Interaction, and Simulation, SGAMES 2015 - Novedrate, Italy
Duration: 16 Sept 201518 Sept 2015

Publication series

NameLecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST
Volume161
ISSN (Print)1867-8211

Conference

Conference5th International Conference on Serious Games, Interaction, and Simulation, SGAMES 2015
Country/TerritoryItaly
CityNovedrate
Period16/09/1518/09/15

Keywords

  • Dental education
  • Dental public health
  • Educational game
  • Online learning
  • Serious game

Fingerprint

Dive into the research topics of 'Knowledge improvement of dental students in Thailand and UK through an online serious game in Dental Public Health'. Together they form a unique fingerprint.

Cite this